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create_protect_stage

def create_protect_stage(project_id: Optional[Union[str, UUID4]]=None,
                         project_name: Optional[str]=None,
                         name: Optional[str]=None,
                         stage_type: StageType=StageType.local,
                         pause: bool=False,
                         prioritized_rulesets: Optional[Sequence[Ruleset]]=None,
                         description: Optional[str]=None) -> Optional[StageDB]
Creates a new stage. Arguments
  • project_id: The ID of the project.
  • project_name: Name of the project. If project_id is not provided, this will be used to look up the project.
  • name: Name of the stage. Defaults to a generated name.
  • stage_type: Type of the stage.
  • pause: Whether the stage should be created in a paused state.
  • prioritized_rulesets: List of rulesets for the stage.
  • description: Description for the stage.
Returns
  • The newly created Stage.:

get_protect_stage

def get_protect_stage(project_id: Optional[Union[str, UUID4]]=None,
                      project_name: Optional[str]=None,
                      stage_id: Optional[Union[str, UUID4]]=None,
                      stage_name: Optional[str]=None) -> Optional[StageDB]
Retrieves a stage by its ID or name, within a given project. Arguments
  • project_id: ID of the project.
  • project_name: Name of the project. If project_id is not provided, this will be used to look up the project.
  • stage_id: ID of the stage to retrieve.
  • stage_name: Name of the stage to retrieve. If stage_id is not provided, this will be used (in conjunction with project ID/name).
Returns
  • The fetched Stage.:

pause_protect_stage

def pause_protect_stage(project_id: Optional[Union[str, UUID4]]=None,
                        project_name: Optional[str]=None,
                        stage_id: Optional[Union[str, UUID4]]=None,
                        stage_name: Optional[str]=None) -> Optional[StageDB]
Pauses the specified stage. Pauses a stage using either its ID or name within the context of a project. Arguments
  • project_id: ID of the project containing the stage.
  • project_name: Name of the project containing the stage. (Used if project_id is not provided).
  • stage_id: ID of the stage to pause.
  • stage_name: Name of the stage to pause. (Used if stage_id is not provided).
Returns
  • The Stage with its updated pause state.:

resume_protect_stage

def resume_protect_stage(project_id: Optional[Union[str, UUID4]]=None,
                         project_name: Optional[str]=None,
                         stage_id: Optional[Union[str, UUID4]]=None,
                         stage_name: Optional[str]=None) -> Optional[StageDB]
Resumes a previously paused stage. Resumes a stage using either its ID or name within the context of a project. Arguments
  • project_id: ID of the project containing the stage.
  • project_name: Name of the project containing the stage. (Used if project_id is not provided).
  • stage_id: ID of the stage to resume.
  • stage_name: Name of the stage to resume. (Used if stage_id is not provided).

update_protect_stage

def update_protect_stage(project_id: Optional[Union[str, UUID4]]=None,
                         project_name: Optional[str]=None,
                         stage_id: Optional[Union[str, UUID4]]=None,
                         stage_name: Optional[str]=None,
                         prioritized_rulesets: Optional[Sequence[Ruleset]]=None) -> Optional[StageDB]
Updates a stage’s rulesets, creating a new version. Arguments
  • project_id: ID of the project.
  • project_name: Name of the project. If project_id is not provided, this will be used to look up the project.
  • stage_id: ID of the stage to update.
  • stage_name: Name of the stage to update. If stage_id is not provided, this will be used (in conjunction with project ID/name).
  • prioritized_rulesets: New list of prioritized rulesets for the stage. If None, effectively clears existing rulesets.